Are Video Games a Sport? Video game competitions have professional teams, star players, and millions of fans. Is it time to call gaming a sport? By Anna Starecheski From the December 2020 / January 2021 Issue Scholastic Scope Fans line up outside the stadium for hours. They wear T- shirts celebrating their favorite teams and players. Once inside, excitement builds as thousands of people wait for the competition to begin. Fans snap selfies and reporters get ready to film the action. When the players come out, the crowd goes wild. What is this game? It isn’t the Super Bowl. Nor is it the World Series or the NBA Finals. In fact, the players aren’t on a field or a court. They’re sitting at computers, tapping away at keyboards. Welcome to the League of Legends World Championship—one of the biggest video game competitions in the world. Serious Skills Video game competitions are known as e-sports, or electronic sports. In recent years, e-sports have become increasingly popular. Nearly 100 million people tuned in to watch the 2019 League of Legends World Championship. That’s more than three times the population of Texas! As the field of e-sports grows, a debate has emerged about whether or not gaming is, in fact, a sport. Typically a sport is defined as a physical activity that requires skill and is played by an individual or a team. Think of the stamina (1) needed to run continuously during a soccer game, the coordination it takes to sink a layup, the strength and balance involved in a gymnast's bar routine. The skills required to play video games competitively aren’t so different. Gaming takes laser focus and the ability to stay calm under pressure. It also requires consistent practice to train fingers to move with precision (2) and speed. And given that some competitions can last for hours, gamers certainly need stamina. Some schools already call playing video games a sport. More than 100 colleges in the United States have e-sports teams. At Roosevelt University in Illinois, the e-sport team is part of the athletics department. The players attend practice four days a week and can get scholarships for being on the team, just like other college athletes. Organizers for the Olympics are even considering adding e-sports in the near future. Can an activity that’s done primarily from a chair really count as a sport? Sitting Isn’t a Sport There's no question that e-sports have a lot in common with traditional sports. But can an activity that's done primarily from a chair really count as a sport? Playing NBA 2K20 will simply never get your heart pumping and your muscles working like a sprint around the track. Some argue that classifying gaming as a sport could even have a detrimental (3) effect on kids. Gaming is pretty sedentary (4), and if kids start trading tennis rackets for consoles, they might not get as much exercise—which could be a problem. Physical activity helps lower anxiety and stress and supports overall health. Here’s something else to think about: E-sports may have millions of fans and involve fierce competition, but so do MasterChef Junior and The Voice. Would you call those sports? How about science fairs, chess tournaments, and debate clubs? Those are all wonderful activities, but no one considers them sports. What is clear is that e-sports are here to stay, and they’ll be just as fun no matter how we label them! Vocabulary 1. stamina (STAM-uh-nuh) noun - Stamina is the physical or mental strength to keep doing something for a long time - the ability to work hard without getting too tired. 2. precision (pri-SIZH-uhn) noun - means "very accurate or exact." 3. detrimental (deh-truh-MEN-tahl) adjective - Something that is detrimental is harmful or causes damage or injury. 4. sedentary (SED-n-ter-ee) adjective - Sedentary means "involving a lot of sitting: inactive." Question 1 The main purpose of this article is to (1 point) Responses convince the reader that video games are a sport. convince the reader that video games are a sport. convince the reader that video games are not a sport. convince the reader that video games are not a sport. inform the reader of different points of view in the debate over whether video games are a sport. inform the reader of different points of view in the debate over whether video games are a sport. encourage readers to exercise. encourage readers to exercise. Question 2 The author writes, “E-sports may have millions of fans and involve fierce competition, but so do MasterChef Junior and The Voice.” The author includes this sentence to(1 point) Responses support the idea that some TV shows are sports. support the idea that some TV shows are sports. present an argument against calling video games a sport. present an argument against calling video games a sport. show that e-sports are not as popular as certain TV shows. show that e-sports are not as popular as certain TV shows. suggest TV shows that readers might enjoy. suggest TV shows that readers might enjoy. Question 3 According to the article, what are TWO things that traditional sports and video games have in common?(2 points) Responses They require stamina. They require stamina. They require special skills.

They require special skills.

whts the answer to all

Question 1: inform the reader of different points of view in the debate over whether video games are a sport.

Question 2: present an argument against calling video games a sport.
Question 3: They require stamina and They require special skills.