Build a table showing the character's position starting from 0.0 centimeters and pressing the button for 0.6 seconds. How would you calculate the unit rate for the character’s new motion? Create a graph showing the character's position in centimeters versus the time in seconds. You can draw it by hand or use a spreadsheet program if you know how to. Write an equation to describe how the character's position depends on time. Measure the width of your computer screen and predict how long it would take the character to move across the screen starting from the left edge. please make it short and make it sound like a 7th grader

Here is a simple table showing the character's position in centimeters over time:

Time (sec) | Position (cm)
0.0 | 0.0
0.6 | ??

To calculate the unit rate, we divide the change in position (in cm) by the change in time (in sec). However, since we only have the starting position and time, we can't calculate the unit rate accurately.

To create a graph, we can plot time on the x-axis and position on the y-axis. We'll have a starting point at (0, 0).

Since we don't have enough information to determine the character's position at 0.6 seconds accurately, we can't write an equation to describe their motion.

To predict how long it would take the character to move across the screen, we need to know the width of the screen in centimeters. Without this information, it's not possible to make the prediction.