screen and both axes should be labeled in intervals of 0.25,

0.5, or 1.
• Plot a starting point and ending point for the maze in different quadrants.
Record the ordered pair for each point on your coding worksheet. (To make
the maze more challenging, use opposite quadrants: I and III or II and IV.)
• Draw at least two different polygons in each quadrant and record the
coordinates of each vertex. These polygons will create obstacles that players
must move around. Place them strategically for a challenging maze. (Do not
allow a straight path between the starting and ending points.

• Use different colors to differentiate between obstacles, starting and ending points, and the maze path.

• Add a legend or key on the side of the screen to explain the colors and symbols.
• Test the maze to ensure that it is solvable and challenging. Make adjustments as necessary.