A bullet is fired horizontally above a tunnel with a nozzle speed of Ums-1 and strikes a target 100 metres away. Find the time of flight and U.

Please give detailed solvings please!

How high is muzzle of rifle above target ? I have to know how far it fell to get T and U.

fall distance = (1/2) g T^2 if fired horizontal

To solve this problem, we can use the kinematic equations of motion.

Given:
- Distance of tunnel (horizontal range), R = 100 meters
- Initial velocity of the bullet, U = U m/s (unknown value)
- Acceleration due to gravity, g = 9.8 m/s^2 (assuming no air resistance)

We need to find:
- Time of flight, T

Step 1: Analyze the motion in the horizontal direction
Since the bullet is fired horizontally, there is no acceleration in the horizontal direction. Therefore, the equation of motion in the horizontal direction is:
R = U * T (equation 1)

Step 2: Analyze the motion in the vertical direction
The bullet is only influenced by gravity in the vertical direction. The equation of motion in the vertical direction is given by:
h = (1/2) * g * T^2 (equation 2)

However, since the bullet is fired horizontally, it will strike the ground at the same height as the point of release. Therefore, the height, h = 0.

Substituting h = 0 into equation 2, we get:
0 = (1/2) * g * T^2

Simplifying the equation, we get:
0 = (1/2) * g * T^2

Since the time cannot be zero, we can cancel out the common factors on both sides, which leads us to:
0 = T^2

We know that T cannot be zero, so T = 0 is not a valid solution.

Next, we solve equation 1 for U:
R = U * T
U = R / T (equation 3)

Combining equations 2 and 3, we get:
U = R / T (equation 3)
0 = (1/2) * g * T^2

We need to solve these two equations simultaneously to find the value of T and U.

Step 3: Solving the equations
From equation 3, we can express T in terms of U:
T = R / U

Substituting this value of T into equation 2, we get:
0 = (1/2) * g * (R / U)^2

To solve this equation, we can cancel out the common factors of g and the equation reduces to:
0 = (1/2) * (R / U)^2

Multiplying both sides by 2, we get:
0 = (R / U)^2

Taking the square root of both sides, we arrive at:
0 = R / U

Since the range (R) is a positive value, we can conclude that U must also be positive.

Therefore, U cannot be zero, and the value of U is any positive number.

Step 4: Find the time of flight
By substituting the value of U into equation 1, we can find T:
R = U * T
T = R / U

So, the time of flight is T = R / U.

To find the time of flight and the nozzle speed of the bullet, we can apply the principles of projectile motion.

Let's assume the initial height of the bullet above the ground is zero. Since the bullet is fired horizontally, the initial vertical velocity (Vy) is zero.

Given:
Horizontal distance traveled by the bullet (range) = 100 meters
Initial vertical velocity (Vy) = 0 m/s
Acceleration due to gravity (g) = 9.8 m/s² (approximately)
We need to find:
Time of flight (t) and Nozzle speed (U)

Step 1: Finding the time of flight (t)
The time of flight is the duration for which the bullet remains in the air. The formula to calculate the time of flight is derived from the vertical motion equation:

h = Vy * t + (1/2) * g * t².

Since the initial vertical velocity (Vy) is zero and the initial height (h) is zero, the equation simplifies to:
0 = 0 + (1/2) * g * t².

Simplifying the equation further:
0 = (1/2) * g * t².

To solve for 't', we can rearrange the equation as follows:
t² = 0 / ((1/2) * g),
t² = 0,
t = 0.

Therefore, the time of flight is zero seconds. This means that the bullet strikes the target immediately after being fired horizontally.

Step 2: Finding the nozzle speed (U)
The nozzle speed of the bullet is the horizontal component of its velocity. Since the bullet was fired horizontally, there is no initial vertical velocity. Therefore, the nozzle speed is also the initial horizontal velocity (Ux).

Since the horizontal distance traveled (range) is given as 100 meters, we can use the formula for horizontal distance:

range = Ux * t.

Since t = 0 (as calculated in Step 1), the equation simplifies to:
range = Ux * 0,
0 = Ux * 0,
0 = 0.

This equation does not provide any information about the nozzle speed (Ux).

Unfortunately, based on the given information, we cannot determine the nozzle speed (U) of the bullet.