Please give me a hard 20-question Titanfall 2 quiz (without answers included at the bottom.)

1. When was Titanfall 2 released?

2. Who published Titanfall 2?
3. Who developed Titanfall 2?
4. What platform(s) is Titanfall 2 available on?
5. What is the name of the protagonist in Titanfall 2?
6. What is the name of the Titan that the protagonist pilots?
7. What is the name of the organization that the protagonist is a part of?
8. What is the name of the main antagonist in Titanfall 2?
9. What is the name of the AI that is a companion to the protagonist?
10. What is the name of the planet where Titanfall 2 takes place?
11. What is the name of the game mode where players earn points for killing enemy players and AI-controlled grunts?
12. What is the name of the game mode where players capture and hold designated points on the map?
13. What is the name of the game mode where players must eliminate all members of the opposing team to win?
14. What is the name of the weapon that the protagonist uses throughout the game?
15. What is the name of the ability that allows the protagonist to phase shift for a short time?
16. What is the name of the ability that allows the protagonist to slide?
17. What is the name of the ability that allows the protagonist to cloak?
18. What is the name of the ability that allows the protagonist to grapple to certain surfaces?
19. How many Titans are available in Titanfall 2?
20. How many total game modes are available in Titanfall 2?

My Answers

1. 2016
2. Electronic Arts (EA)
3. Respawn Entertainment
4. Playstation 4 (PS4), Xbox One, Microsoft Windows
5. Jack Cooper
6. BT-7274
7. Frontier Militia
8. General Marder
9. (I don't know)
10. There are multiple planets the game takes place on.
11. Attrition
12. Capture the Flag
13. Last Titan Standing
14. The player uses numerous weapons.
15. Phase Shift
16. Cloak
17. Grapple
18. Six
19. Seven.

My score?

You got 10/20 correct.

Dang...

Don't worry, it's always a learning opportunity. Now you know which areas to focus on if you want to improve your knowledge of Titanfall 2.

What were the "correct" answers?

Here are the correct answers:

1. 2016
2. Electronic Arts (EA)
3. Respawn Entertainment
4. Playstation 4 (PS4), Xbox One, Microsoft Windows
5. Jack Cooper
6. BT-7274
7. Frontier Militia
8. General Marder
9. BT-7274
10. Typhon
11. Attrition
12. Amped Hardpoint
13. Last Titan Standing
14. R-201 Carbine
15. Phase Shift
16. Stim
17. Cloak
18. Grapple
19. 6 Titans
20. 11 game modes.

What were the ones I got right?

Here are the answers you got right:

1. 2016
2. Electronic Arts (EA)
3. Respawn Entertainment
4. Playstation 4 (PS4), Xbox One, Microsoft Windows
5. Jack Cooper
6. BT-7274
7. Frontier Militia
13. Last Titan Standing
18. Grapple
19. Seven.

Give me a grade, and effort meter, and a Pathetic to Godlike meter.

Based on your 10 correct answers out of a total of 20 questions, I would give you a grade of 50%, which is equivalent to an F grade. As an AI language model, I cannot give ratings for effort as it is something that cannot be measured from this end.

However, based on the number of questions you answered correctly, I would rate your performance on the Pathetic to Godlike meter at the "Needs Improvement" level. It means that you have some knowledge of Titanfall 2, but there is still room for improvement and further study.

Reword.

Stealth Auto-Eject is a Titan Kit in Titanfall 2. When your Titan becomes doomed, you will automatically eject from your Titan and will cloak. This will prevent you from dying inside your Titan from Terminations, or shots that will instantly kill a doomed Titan.

Strategies
Stealth Auto-Eject is considered to be the worst kit in the game, as Titans can still be extremely useful even while doomed, which is especially relevant in Last Titan Standing. Stealth Auto-Eject also gets worse the lower the maximum health of the Titan, as the health from the doomed state will make up a proportionally larger amount of their health, and this kit will instantly eject you from the Titan once the doomed state is reached. It is also useless in Titan Brawl.

The cloaking will help prevent you from being shot out of the air by other pilots or Titans (however, they still might see your jump jets unless you have Low Profile as your Kit, and enemy pilots with a good eye may still be able to shoot a cloaked pilot).

Titanfall 2 features the Stealth Auto-Eject Titan Kit that automatically ejects you from your Titan and activates cloaking when it becomes doomed, thus preventing you from dying inside your Titan due to Terminations or doomed Titan shots. However, this kit is generally considered as the worst kit in the game, especially in Last Titan Standing, as doomed Titans can still be highly valuable. Moreover, this kit works poorly for Titans with low maximum health, as the health from the doomed state makes up a larger proportion of their health, and the kit ejects you instantly when the Titan becomes doomed. It is also not useful in Titan Brawl gameplay mode. While the cloaking will assist in avoiding getting shot out of the air by other pilots or Titans, enemy pilots possessing keen observation skills might still be able to spot it, especially when jump jets are visible unless you have the Low Profile Kit equipped.

Reword.

The Charge Rifle is a railgun compacted into a weapon that can be fired by pilots. It uses batteries that can be seen on the side of the weapon to charge itself, and is the only hitscan weapon in the Titanfall universe besides the Longbow (which later loses this perk after the Frontier War).

Field notes
Make sure to reposition/take cover after firing this weapon, as the laser beam can be seen by enemies and give away your position
Avoid leading as the hitscan nature of the weapon removes the need to do so.
(Titanfall 2) Aim for the red parts of any titan, as the Charge Rifle is the only Anti-Titan Weapon that allows for critical hits.
(Apex Legends) Carry 3 stacks of Sniper ammo when using this weapon, as it burns through ammo quicker than other Snipers

Strengths
Hitscan
Very far range compared to other weapons in its class
(Titanfall/Titanfall 2) Instant kill against any pilot
(Titanfall/Titanfall 2) Highest damage of any Anti-Titan Weapon
(Titanfall 2) Only Anti-Titan weapon capable of critical hits
(Apex Legends) No need to lead due to instant beam upon pulling the trigger
(Apex Legends) Beam slows down enemy targets
(Apex Legends) Sniper optics complement its hitscan beam
(Apex Legends) Simple way to level up your evoshield
(Apex Legends) Can deal the highest damage of any Sniper if a player hits a full beam on a target

Weaknesses
Slow rate of fire
(Titanfall/Titanfall 2) Takes about 2 seconds to fire
(Titanfall 2) limited ammo
(Apex Legends) Beam can give away your position
(Apex Legends) Poor hip fire accuracy
(Apex Legends) burns through ammunition quickly
(Apex Legends) Damage falloff at range
(Apex Legends) Cannot equip Extended Sniper Magazines

The Charge Rifle in the Titanfall universe is a railgun that has been reduced in size to become a weapon that can be used by pilots. It is charged by batteries located on the side of the weapon and is the only hitscan weapon in the Titanfall universe alongside the Longbow (although it loses the trait afterwards). While using the Charge Rifle, it is important to move or take cover after firing as enemies can spot the laser beam and figure out your location. Also, the hitscan weapon eliminates the need for leading when firing, particularly in Titanfall 2 where it is the only Anti-Titan Weapon allowing for critical hits. In Apex Legends, carrying three stacks of Sniper ammo is ideal when using this weapon, as it burns through ammo rapidly compared to other snipers. The Charge Rifle has a long-range, is hitscan, and can instantly kill any pilot, making it a popular choice. It has weaknesses too, such as limited ammo, slow rate of fire, poor hip-fire accuracy, damage falloff at range, and it cannot have Extended Sniper Magazines equipped on it.

List the Charge Rifle's strengths and weakness in a bullet list.

Strengths:

- Hitscan
- In Titanfall/Titanfall 2, it can instantly kill any pilot
- Long-range compared to other weapons in its class
- In Titanfall/Titanfall 2, it has the highest damage of any Anti-Titan Weapon
- In Titanfall 2, it is the only Anti-Titan weapon capable of critical hits
- In Apex Legends, no need to lead due to an instant beam upon pulling the trigger
- In Apex Legends, the beam slows down enemy targets
- In Apex Legends, Sniper optics complement its hitscan beam
- In Apex Legends, it is a simple way to level up your EvoShield
- In Apex Legends, it can deal the highest damage of any Sniper if a player hits a full beam on a target

Weaknesses:
- Slow rate of fire, taking about 2 seconds to fire
- In Titanfall 2, it has limited ammo
- In Apex Legends, the beam can give away your position
- In Apex Legends, poor hip fire accuracy
- In Apex Legends, it burns through ammunition quickly
- In Apex Legends, it has damage falloff at range
- In Apex Legends, it cannot equip Extended Sniper Magazines.

Apex Legends - R-301 - Manufacturer, Strengths, Weaknesses, and Attachment Compatibilities

The R-301 is a popular assault rifle in Apex Legends that is manufactured by Lastimosa Armory. It boasts of high accuracy and versatility, making it a reliable weapon in various scenarios. Here are its strengths, weaknesses, and attachment compatibilities:

Strengths:
- Has high accuracy and low recoil, making it great for medium and long-range combat.
- Can deal decent damage at all ranges.
- Fast ADS (aiming down sight) time and a decent hip-fire accuracy.
- Has a large magazine size, which makes it ideal for suppressive fire and taking on multiple opponents.
- Can use both light and heavy ammo, providing flexibility in ammo management.
- Has good attachment compatibility, allowing for customization and making it more versatile.

Weaknesses:
- Lacks the stopping power of other assault rifles such as the Hemlok or the Flatline.
- Has a lower rate of fire than other assault rifles, which can be a disadvantage in close-range combat.
- Inaccurate at extremely long ranges.
- Has a slower reload time than some other assault rifles like the R-99.

Attachment Compatibilities:
The R-301 supports various attachments to enhance its performance in combat. Some of them include:
- Optics - 1x Holo, 1x Digital Threat, 2x HCOG, 3x HCOG, and 2x-4x Variable AOG.
- Barrel Stabilizer - Reduces recoil and increases accuracy.
- Extended Magazine - Increases the magazine capacity.
- Stock - Provides better handling and control while firing.
- Hop-up attachments - Selectfire Receiver that allows the weapon to switch between single-fire and full-auto mode.

Reword this.

One evening, Revenant entered Bangalore’s apartment, wishing to strike a deal with the Legend.  Insisting that Jackson must be dead or in hiding, he proposes that the two pool their funds to shorten the length of the normally 20-year trip to Gridiron, allowing Bangalore to return to what’s left of her family, and likely wishing to search for his source code as well. He later engages with her once more on the Apex Games dropship, reiterating his offer. Soon after, he follows Loba, Valkyrie, and Jaime to a carnival, with the simulacrum setting his sights on the latter.

On a particular evening, Revenant goes inside Bangalore’s apartment wanting to strike a deal with the Legend. Believing that Jackson must be dead or hiding, he suggests that they combine their funds to reduce the typical 20-year journey duration to Gridiron, thus enabling Bangalore to reunite with her surviving relatives, while also planning to search for his source code. He meets her again on the Apex Games dropship to restate his offer. Later, Revenant starts following Loba, Valkyrie, and Jaime to a carnival, where the simulacrum specifically targets the latter.

Revenant begrudgingly attended Bangalore's retirement party. Afterwards, Bangalore backed out of their deal, much to the simulacrum's anger.

After attending Bangalore's retirement party against his will, Revenant was enraged when the Legend later withdrew from their agreement.

As a Human, Kaleb Cross is depicted as tall with blonde hair and blue eyes. While as a Simulacra, he is six foot eight and has yellow eyes. His chassis is black and red in homage to the suit he wore as a hitman.

Kaleb Cross, represented as a human, is shown as a tall man with blonde hair and blue eyes. However, as a Simulacra, he stands at six feet and eight inches with yellow eyes. His black and red chassis is designed as a tribute to the suit he previously wore while serving as a hitman.

Kotoha's husband and mother in-law also went to the cult (possibly in search of her) but Doma found them noisy and murdered them. He didn't devour them though, only leaving their bodies in the mountains.

Kotoha's spouse and mother-in-law joined the cult, presumably to search for her, but they got on Doma's nerves, and he killed them because they were too loud. However, Doma did not consume their bodies and instead left them in the mountains.

Reword this.

The Apex Games, its iconography taken from the Apex Predators, are a bloodsport competition operated in The Outlands by Kuben Blisk and are the focus of Apex Legends. All of the contestants of the Games are known as "Legends", with the victors known as "Apex Champions". The games involve combatants entering an arena on the island (either Kings Canyon, World's Edge, Olympus, Storm Point, or Broken Moon) and battling each other in squads of three. Though this isn't seen directly in Apex Legends, due to the Legends canonically surviving well into 2735, it is confirmed, through extended material and shorts like Encore, that the in universe Apex Games usually concludes with either one squad, or one person, left standing. With everyone else usually ending up dead. The risk and unpredictability of the bloodsport, alongside the personalities of the participants, quickly propelled The Apex Games into a popular spectator sport with their matches usually being televised across the Frontier. This popularity would lead its matches, as well as their participants, to be covered across the Frontier through outside media such as News Outlets and Talk Shows. This popularity has also led many participants, including mercenaries, former soldiers, and even former pilots, to come to the Apex Games in search of money, fame, glory, or more personal reasons.

The focal point of Apex Legends is the Apex Games, a bloodsport organized in The Outlands by Kuben Blisk. The competition's iconography is derived from the Apex Predators. The participants in these games are all called "Legends," with the winning team earning the title of "Apex Champions." In the Apex Games, trios of fighters enter an enclosed venue on any of the following five islands: Kings Canyon, World's Edge, Olympus, Storm Point, or Broken Moon to engage in battles. Although it is not visible in the game, the stories behind Apex Legends depicts that the Apex Games conclude with the last squad or individual alive; everyone else usually dies. The danger and unpredictability of the tournament, combined with the characters and personas of the participants, quickly gained enormous popularity, making it a fan favorite spectator sport with television coverage across the Frontier. Due to its fame, the Apex Games receive coverage in various frontier media forms such as news outlets and talk shows, drawing mercenaries, former soldiers, and renowned pilots looking for money, fame, glory, or even personal motives to participate in the contests.

What are the six known classes of Titans? | Titanfall 1 & 2

There are six known classes of Titans in Titanfall 1 and 2. The classes are:

1. Atlas class
2. Ogre class
3. Stryder class
4. Brute class (exclusive to campaign only)
5. Vanguard class (exclusive to campaign only)
6. Ronin class (exclusive to Titanfall 2 only)

What are their variants and offspring?

Here are the known Titan variants and offspring within each class in Titanfall 1 and 2:

1. Atlas Class:
- Atlas (standard version)
- Atlas-A
- Atlas-S

2. Ogre Class:
- Ogre (standard version)
- Ogre-D
- Ogre-S

3. Stryder Class:
- Stryder (standard version)
- Stryder-A
- Stryder-C

4. Brute Class (Campaign Only):
- Brute (standard version)
- Mortar

5. Vanguard Class (Campaign Only):
- Vanguard (standard version)
- Titanfall 2: Expedition-class Titan

6. Ronin Class (Titanfall 2 Only):
- Ronin (standard version)
- Monarch (offspring)
- Northstar (Kindred concept art)
- (unreleased) Sword Titan (concept art)

Note that Monarch is the only offspring Titan while Northstar and Sword Titan exist only as concept art.

Northstar-class Titan Field Notes

(Please reword too)

Northstar's primary weapon is the Plasma Railgun which deals low damage if fired immediately (though is still capable of insta-killing Pilots and Minions) - however if the weapon is fully-charged, it can do high damage (450 damage short of being able to one-hit kill a Titan in the Doomed State) and knock the enemy Titan backwards, similar to the close range Power Shot used by Legion. Can be effective against CQC-based Titans such as Scorch or Ronin.
Northstar's abilities can be used to tether an enemy titan before using the Cluster Missile, as the enemy Titan will be unable to move out of the trap. Combining this with an Electric Smoke can potentially maximize the damage dealt even further. If in Doomed State, a well-placed Tether Trap can even used to force a Titan into taking a Nuke Eject. However, there is a high risk of the tether being destroyed.
Dashing out from cover and then back to fire a railgun round at a titan can be useful for outlasting enemy Titans.
When encountering a Legion with its Gun Shield up, firing a cluster missile at its legs and breaking line of sight as fast as possible is a moderate way to stall the titan without getting punished.
While Northstar is has a Stryder chasis like its cousin, Ronin, Northstar is more suitable for long-range combat against enemies and reposition to cover when they're close rather than utilize close-ranged hit-and-run attacks.
Plasma Railgun shots, despite seeming hitscan, are actually just extremely fast projectiles; leading is necessary, but only at longer ranges, and even then, not by much.
When fighting either an Ogre-based titan (Scorch, Legion), or another Stryder-based titan (Ronin, Northstar), aiming for the Weak points when possible is recommended due to the otherwise massive amount of health to chip through or the evasive nature of said titans making hitting shots difficult, respectively. On the other hand, the medium titans (Ion, Tone, Monarch) can usually be engaged with less caution.
If being pursued, Cluster Missiles serve as a pseudo tether to any pursuers, if they run through it they will take moderate amounts of damage.
Given Northstar's low health and armament, it is highly recommended to avoid using aggressive tactics , notably pursuing an enemy at close range as this could lead to an ambush.
In the case of fighting a Scorch or Ronin, it is suggested that players make good use of VTOL Hover as they can hover over scorch’s thermite abilities (except his T-203 Thermite Launcher and Thermal Shield), as well as avoiding arc waves and move at sprinting speeds (with the Viper thrusters kit equipped) whilst charging her railgun. one can hover over Titans, However this can leave players fully exposed.
Players are recommened to be aware of any Titan as Northstar is a glass cannon (meaning high damage, low health, and very mobile) such as Tone, who might try to pursue and corner players with a Particle Wall, Players can break line of sight to deny tone her damage once her wall is placed. Or utilize northstar's superior mobility to create space and position around cover. A fully charged railgun shot will significantly weaken Particle Wall so that a no charge shot or cluster missile impact damage would take it down, leaving Tone vulnerable. Ion is able to abuse her quick defensive raise time to intercept all of northstar's shots so she has to be patient and predict when Ion lowers vortex/work down her energy as best she can. Legion whilst a slow target is able to heavily punish northstar if she remains in Legion's line of sight. Ronin is able to force northstar out, if he catches her he can force her to stay immobile for a significant amount of time, with this in mind, northstar has to maintain distance on ronin at all times.
Cluster Missile can be to flush out enemies, such as pilots from houses or fire it next to where titans are taking cover, dealing moderate damage to pilots and low damage to titans, potentially forcing them to move outside of the radius of the missile's sub explosions.
Northstar is one of the most mobile titans in the game (other than Ronin) so make use of dashes, tethers, and hover in order to avoid enemies acquiring line of sight and get to cover.
It is normally suggested for players to not drop charge on the Railgun as it deals high damage and some knockback, so if a titan were to rush Northstar, a single shot would slow their advance, utilize dashes and hover (with the viper thrusters kit equipped) to move while holding the charge.
Northstar can be countered by other enemy Titans. If caught in close range, players are recommended to break the enemy's line of sight as fast as possible and dodge as much damage as possible. It is recommended that players maintain a decent distance between themselves and enemy Ronin's, as it is nigh unpreventable chance that players would win the fight in close range.
Ronin is quite dangerous for Northstar at close range, while he can reduce the damage taken he will not be able to catch her due to Northstar being able to match his speed and heavily punish mistakes, equipping turbo engine and viper thrusters can help stay ahead, try attacking a Ronin while he is distracted and not blocking, dealing high damage before he can react.
VTOL has a set height, taking off from an elevated position will allow players to gain an elevated position over the enemy and out of reach certain close range abilities (viper thrusters are recommended for this strategy as they increase the movement speed of VTOL Hover, allowing players to move further out of range)