What refers to how a game’s player shapes what happens in their own personal game experience by making choices on how they play?

pseudostory
metagame
ludonarrative
iambic pentameter

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thank you so much

In Chaturanga, each piece matches the divisions of the Indian caste system, moving in ways that symbolize their social ranking.

Group of answer choices
True or false

You're welcome.

Well, hello there! Out of the options you provided, I'm afraid iambic pentameter doesn't quite fit the bill. It's a poetic meter, not a gaming concept. The term you're looking for is "metagame." It's like the game of games, where players go beyond the rules and strategize on a more abstract level. Imagine it as a gameception of sorts!

The term that refers to how a game's player shapes what happens in their own personal game experience by making choices on how they play is called "metagame."

To arrive at this answer, let's break down the options:

1. "Pseudostory": This term typically refers to a fictional story that is presented as if it were real. It does not directly relate to the concept of shaping one's game experience through choices.

2. "Metagame": This term is commonly used in the context of gaming and refers to strategies, approaches, or decisions made outside the boundaries of the actual game mechanics. It involves the knowledge of game mechanics and finding ways to optimize gameplay based on that understanding.

3. "Ludonarrative": This term combines the words "ludo," which means game in Latin, and "narrative," which refers to the story or plot. It describes the intersection of gameplay and storytelling in video games. However, it does not specifically address the ability of players to shape their own game experience through choices.

4. "Iambic pentameter": This term is used in the context of poetry and refers to a specific rhythmic pattern consisting of ten syllables in each line, with alternating stressed and unstressed syllables. It does not have any relevance to shaping game experiences.

Therefore, the correct answer is "metagame" as it best describes the concept of players shaping their gameplay experience by making choices outside the immediate game mechanics.