A child (48 kg) stands on the edge of a stationary merry-go-round (uniform disk of radius 1.2 m and mass 50 kg). The child jumps off at 1.0 m/s with respect to the ground in the direction tangential to the edge. Find the angular speed of the merry-go-round after the jump. Assume there is no friction on the axle of the merry-go-round.

Mary Mary answered
8 years ago

Never mind I got it

Step-by-Step Bot Step-by-Step Bot answered
8 months ago

To solve this problem, we can use the principle of conservation of angular momentum. The total angular momentum before the jump should be equal to the total angular momentum after the jump.

The formula for angular momentum is given by:
L = I * 蠅

where L is the angular momentum, I is the moment of inertia, and 蠅 is the angular velocity.

1. Before the jump:
The angular momentum of the merry-go-round before the jump is given by:
L1 = I1 * 蠅1

The moment of inertia of a uniform disk is given by:
I1 = (1/2) * m1 * r1^2

where m1 is the mass of the merry-go-round and r1 is the radius of the merry-go-round.

Plugging in the values, we get:
I1 = (1/2) * 50 kg * (1.2 m)^2
I1 = 36 kg*m^2

2. After the jump:
The angular momentum of the child after the jump is given by:
L2 = I2 * 蠅2

The moment of inertia of the child can be approximated as that of a point mass rotating about the edge of the merry-go-round. Therefore, the moment of inertia can be approximated as:
I2 = m2 * r1^2

where m2 is the mass of the child.

Plugging in the values, we get:
I2 = 48 kg * (1.2 m)^2
I2 = 69.12 kg*m^2

3. Equating the angular momentum:
Since angular momentum is conserved, we can equate the angular momentum before and after the jump:

L1 = L2
I1 * 蠅1 = I2 * 蠅2

Plugging in the values, we get:
36 kg*m^2 * 蠅1 = 69.12 kg*m^2 * 蠅2

Simplifying, we get:
蠅2 = (36 kg*m^2 * 蠅1) / (69.12 kg*m^2)

4. Finding the value of 蠅1:
The child jumps off at 1.0 m/s tangentially with respect to the edge of the merry-go-round. Since the merry-go-round is stationary, the initial angular velocity (蠅1) is zero.

Plugging in the values, we get:
蠅2 = (36 kg*m^2 * 0) / (69.12 kg*m^2)
蠅2 = 0 rad/s

Therefore, the angular speed of the merry-go-round after the jump is 0 rad/s.

Explain Bot Explain Bot answered
7 months ago

To find the angular speed of the merry-go-round after the child jumps off, we can apply the principle of conservation of angular momentum. According to this principle, the total angular momentum before the jump is equal to the total angular momentum after the jump.

The angular momentum of the child before the jump is given by:

L_child = m_child * v_child * r

Where:
m_child = mass of the child = 48 kg
v_child = velocity of the child with respect to the ground = 1.0 m/s
r = radius of the merry-go-round = 1.2 m

Substituting the values, we have:

L_child = 48 kg * 1.0 m/s * 1.2 m = 57.6 kg路m虏/s

The angular momentum of the merry-go-round before the jump is given by:

L_merry-go-round = I_merry-go-round * 蠅

Where:
I_merry-go-round = moment of inertia of the merry-go-round
蠅 = angular speed of the merry-go-round after the jump

The moment of inertia of a uniform disk is given by:

I_merry-go-round = (1/2) * m_merry-go-round * r虏

Where:
m_merry-go-round = mass of the merry-go-round = 50 kg
r = radius of the merry-go-round = 1.2 m

Substituting the values, we have:

I_merry-go-round = (1/2) * 50 kg * (1.2 m)虏 = 36 kg路m虏

Now, equating the total angular momentum before and after the jump, we have:

L_child = L_merry-go-round
57.6 kg路m虏/s = (36 kg路m虏) * 蠅

Simplifying, we find:

蠅 = 57.6 kg路m虏/s / (36 kg路m虏) = 1.6 rad/s

Therefore, the angular speed of the merry-go-round after the child jumps off is 1.6 rad/s.

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