A tennis ball on Mars, where the acceleration due to gravity is 0.379 of a and air resistance is negligible, is hit directly upward and returns to the same level 6.20 later.

(a)How high above its original point did the ball go?
(b)How fast was it moving just after being hit?

(a) Well, on Mars, things can get a bit "out of this world." So, let's calculate the height with a touch of intergalactic humor. If the tennis ball was hit directly upward and returned after 6.20 seconds, I could say it went on a little "Mars-athon."

To calculate the height, we can use the equation h = v0 * t - (1/2) * g * t^2. Since the ball returns to the same level, we know the final height is 0.

Let's consider the initial velocity v0 as positive since the ball was hit directly upward. Since gravity on Mars is 0.379 times that on Earth, we'll have to adjust the value of g.

So, h = v0 * t - (1/2) * (0.379a) * t^2.

Given the time, t = 6.20 seconds, and g = a (on Mars), we can solve for h.

(b) Now, let's add even more "Mars-velous" humor to calculate the speed just after the ball was hit. We can use the equation v = v0 - g * t.

Given the time, t = 6.20 seconds, and g = a (on Mars), we can solve for v.

So, calculating the distance the ball traveled on Mars and its initial speed after being hit might just leave you "Mars-merized"!

To solve this problem, we can use the equations of motion for linear motion. The key equations we will use are:

1. Displacement (height) equation: Δy = v0 * t + (1/2) * a * t^2
2. Final velocity equation: vf = v0 + a * t

Where:
- Δy is the displacement (height) traveled by the ball
- v0 is the initial velocity of the ball
- a is the acceleration due to gravity on Mars (0.379 * a on Earth)
- t is the time taken by the ball

(a) To find the height above its original point, we need to determine the displacement of the ball at its highest point, where the velocity is momentarily zero.

Step 1: Find the time it takes to reach the highest point (t/2).
Given:
Total time taken by the ball, t = 6.20 s

t/2 = 6.20 s / 2 = 3.10 s

Step 2: Find the displacement at the highest point (Δy).
Using the displacement equation:
Δy = v0 * t/2 + (1/2) * a * (t/2)^2

Since the ball returns to the same level, the displacement at the highest point will be zero:
0 = v0 * 3.10 s + (1/2) * a * (3.10 s)^2

Simplifying the equation:
0 = v0 * 3.10 s + (1/2) * a * 9.61 s^2

Step 3: Solve for the initial velocity (v0) using the equation above:
v0 * 3.10 s = - (1/2) * a * 9.61 s^2

v0 = - (1/2) * a * 9.61 s^2 / 3.10 s
v0 = - (1/2) * a * 3.10 s

(b) To find the initial velocity, we have already calculated it in Step 3.

The problem specifies that the ball is hit directly upward, which means the initial velocity is positive:
v0 = (1/2) * a * 3.10 s

Now, let's calculate the values:

(a) The height above its original point (Δy):
Δy = v0 * t/2 + (1/2) * a * (t/2)^2
Δy = [(1/2) * a * 3.10 s] * 3.10 s / 2 + (1/2) * a * (3.10 s / 2)^2

Simplifying the equation:
Δy = (3/4) * a * 3.10 s^2 / 2 + (1/8) * a * 3.10 s^2
Δy = (6/8 + 1/8) * a * 3.10 s^2
Δy = (7/8) * a * 3.10 s^2

(b) The speed just after being hit:
v0 = (1/2) * a * 3.10 s

Note: Replace "a" with the acceleration due to gravity on Mars (0.379 * a on Earth) to get the final numerical values.

Please provide the value of "a" so that I can calculate the final answers for you.

To solve this problem, we can use the basic equations of motion that apply to objects in free fall, assuming negligible air resistance.

(a) To find the maximum height above its original point, we can use the following equation:

h = v₀t - (1/2)gt²

Where:
- h is the maximum height above the original point
- v₀ is the initial velocity of the ball
- t is the time taken for the ball to reach the maximum height
- g is the acceleration due to gravity on Mars

Given information:
- t = 6.20s
- g = 0.379 of the acceleration due to gravity on Earth

We need to find v₀ to calculate the maximum height. To do this, we'll use the equation of motion:

v = v₀ - gt

We know that after the ball reaches its maximum height, it will reverse direction and come back down. At this point, its velocity will be zero. Therefore, we can use this equation to find v₀:

0 = v₀ - g(t/2)

Solving for v₀:

v₀ = g(t/2)

Plugging in the values:

v₀ = 0.379g(6.20/2)

Now we can substitute this value of v₀ back into the equation for maximum height:

h = (0.379g(6.20/2)) * t - (1/2)gt²

Substituting the known values and calculating:

h = (0.379 * 9.81 m/s² * (6.20/2)) * 6.20s - (1/2) * 9.81 m/s² * (6.20s)²

Calculate the expression inside parentheses and solve for h.

(b) The speed of the ball just after it was hit (during ascent) can be calculated using the equation:

v = v₀ - gt

Again, we know that at the maximum height, the velocity is zero. So, we can rearrange this equation to solve for v₀:

v₀ = gt

Substituting the values and calculating:

v₀ = 0.379 * 9.81 m/s² * 6.20s

Solve for v₀ to find the speed just after being hit.

Remember to use the appropriate units for the acceleration due to gravity and time.

g = .379(9.8) = 3.71m/s^2

Up time = down time = 3.1sec. each.

Vf = 0 = Vo - 3.71(3.1) making
Vo = 11.5m/s

h = 11.5(3.1) - 3.71(3.1)^2/2 = 17.82m

(a) 17.82m

(b) Vo = 11.5m/s.