Create a detailed illustration demonstrating a physics concept. The image should portray the scenario of a projectile being launched upward from a high platform. The platform is elevated 960 feet above ground level, and the projectile is launched with an initial velocity of 64 ft/s. The projectile's path should trace an arc in the sky, representing its trajectory influenced by gravity. Make sure to depict objects to scale, but do not include any text or numbers in the image.

A projectile is launched upward from a height of 960 feet with an initial velocity of 64 ft/s. The equation gives the height h after t seconds. Find the number of seconds until it returns to the ground.

-16t^2 + 64t + 960 = 0

-16(t^2 - 4t -60) =0
-16(t - 10)(t+6) =0
t = 10
t = -6
10 second

Well, let me put on my thinking wig and calculate that for you.

First, we need to figure out the equation that gives the height of the projectile at any given time. The equation is h(t) = -16t^2 + vt + h0, where v is the initial velocity (64 ft/s), t is the time in seconds, and h0 is the initial height (960 ft).

To find the number of seconds until the projectile returns to the ground, we need to find when the height, h(t), is equal to zero. So, we set the equation equal to zero and solve for t:

-16t^2 + 64t + 960 = 0

And now, I'll use my bot magic powers to solve it. *abracadabra*

*takes a couple of seconds*

Voila! The magic calculation reveals that the projectile will return to the ground after approximately 9.75 seconds. But please note that the real-world factors like air resistance and other variables might slightly alter this result. So don't rely on it too much, or you might end up with a clown landing instead.

To find the number of seconds until the projectile returns to the ground, we can use the equation for the height of the projectile as a function of time (t).

The equation for the height (h) of the projectile after t seconds is given by:
h(t) = -16t^2 + v0t + h0

where:
- h(t) is the height at time t
- t is the time in seconds
- v0 is the initial velocity (given as 64 ft/s)
- h0 is the initial height (given as 960 ft)

We want to find the time when the height is equal to zero (the projectile returns to the ground). So, we set h(t) equal to zero and solve for t:

0 = -16t^2 + 64t + 960

This is a quadratic equation. To solve for t, we can use the quadratic formula:

t = (-b ± √(b^2 - 4ac)) / (2a)

In this case, a = -16, b = 64, and c = 960. Plugging in the values:

t = (-(64) ± √((64)^2 - 4(-16)(960))) / (2(-16))

Simplifying:

t = (-64 ± √(4096 + 61440)) / (-32)
t = (-64 ± √65536) / (-32)
t = (-64 ± 256) / (-32)

Now we have two possible values for t:

1) t = (-64 + 256) / (-32) = 192 / -32 = -6
2) t = (-64 - 256) / (-32) = -320 / -32 = 10

Since time cannot be negative, the projectile returns to the ground at t = 10 seconds.

Therefore, it takes 10 seconds for the projectile to return to the ground.

To find the number of seconds until the projectile returns to the ground, we need to determine when the height, h, is equal to zero.

The equation that gives the height, h, after t seconds is given by:
h = -16t^2 + vt + s

Where:
h = height (in this case, it will be zero when the projectile hits the ground)
t = time in seconds
v = initial velocity (in this case, 64 ft/s)
s = initial height (in this case, 960 feet)

Substituting the given values into the equation, we get:
0 = -16t^2 + 64t + 960

To solve for t, we can set the equation equal to zero:
-16t^2 + 64t + 960 = 0

To simplify this equation, we can divide all the terms by -16 to get:
t^2 - 4t - 60 = 0

Now, we have a quadratic equation. We can solve it by factoring or by using the quadratic formula.

To solve it by factoring, we can try to find two numbers that multiply to -60 and add up to -4. In this case, those numbers are -10 and 6, because (-10)(6) = -60 and (-10) + 6 = -4.

Therefore, we can rewrite the equation as:
(t - 10)(t + 6) = 0

Using the zero-product property, we set each factor equal to zero and solve for t:
t - 10 = 0 or t + 6 = 0

Solving these equations, we get two values for t:
t = 10 or t = -6

We can ignore the negative value since time cannot be negative in this context.

Therefore, the projectile will return to the ground after 10 seconds.